![]() They have bounty hidden inside their containers that players can loot if they get over the drone attacks. pirate bases: can be found either in space or occupying planetary surface. They also store some components inside their bodies from objects and blocks that they consumed. ![]() When players kill a spider, new spiders won’t appear in the area for some time. Their favorite hunting strategy is hiding in the ground and un-burrow to surprise their prey. They can destroy metal blocks and attack players. Two Platforms – competitive two-team multi-player world - Asteroids – start in a rescue ship with very limited resources - Empty World – no asteroids, no ships suitable for creative modeEnemy NPCs - sabiroids (spiders): can be found on alien planets and on Titan moons. Easy Start 1 – start on an asteroid platform with one large ship and two small ships - Easy Start 2 – start in a green asteroid station with several large and small ships (this is a large scene!) - Lone Survivor – start on an abandoned asteroid platform with no ships - Crashed Red Ship – your mother ship just crashed. Except for local fauna, planets are uninhabited. Empty Star System - It is a star system with 3 distinctive planets and their 3 moons. Moon Easy Start – You start on a moon orbiting a habitable planet. There is hostile fauna and pirates who want to claim the riches of this mysterious world and are not willing to share. Alien Easy Start – the alien planet is a place with very sparse oxygen, not enough to breath freely. Make sure you secure a source of water soon. Mars Easy Start - become a colonist on a barren, inhospitable planet. Your survival is threatened by attacking pirates who set up shop within range of their drones. Space Engineers shouldn’t be about troops it should be about the machinery you build.Early AccessPlanets and moons – inspired by real celestial objects (Earth, Mars, Alien, Moon, Europa, Titan), fully destructible & persistent, volumetric, atmosphere, gravity, climate zonesGame modes - Creative – unlimited resources, instant building, no death - Survival – realistic management of resources and inventory capacity manual building death and respawnSingle-player – you are the sole space engineerMultiplayer - alpha version (not a final version) - Creative and survival mode with your friends - Cooperative and competitive - Privacy customization: offline, private, friends only, public - Max 16 players (this may increase in the future) - Weapons on/off - Copy-paste on/offStarting Worlds - Earth Easy Start - start on a habitable planet with a set of basic vehicles. We expect players will avoid engaging in direct man-to-man combat and instead use their creativity and engineering skills to build war machines and fortifications to survive in space and on planets. Space Engineers strives to follow the laws of physics and doesn't use technologies that wouldn't be feasible in the near future.Space Engineers concentrates on construction and exploration aspects, but can be played as a survival shooter as well. ![]() Think about modern-day NASA technology extrapolated 60 years into the future. Individual modules have real volume and storage capacity.Space Engineers is inspired by reality and by how things work. Volumetric objects behave like real physical objects with mass, inertia and velocity. The game can be played either in single or multiplayer modes.Volumetric objects are structures composed from block-like modules interlocked in a grid. Featuring both creative and survival modes, there is no limit to what can be built, utilized and explored.Space Engineers features a realistic, volumetric-based physics engine: everything in the game can be assembled, disassembled, damaged and destroyed. Players build space ships, space stations, planetary outposts of various sizes and uses (civil and military), pilot ships and travel through space to explore planets and gather resources to survive. Space Engineers is a sandbox game about engineering, construction, exploration and survival in space and on planets.
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